Well ...
I have almost finished converting 'Reaching for the Stars'. And I like the result so far.
It is a lot of programming, compared to what I did in Unity.
But somehow, I feel more at ease with FlashPunk (I know : FlashPunk & Unity are 2 very different beasts ...).
I think that if I open my FlashPunk project again, some months from now,
I will still be able to understand what I did, and how stuff works.
With my Unity project : a whole different story !
Unity takes care of so many things for you, that I sometimes find it very hard to
make things work the way I want them to work ...
FlashPunk is not perfect. But I like it ; it suits me.
The forum doesn't seem to have a lot of traffic, but I asked two questions, and both times
I got a good answer within a day. You can't have it much better than that !
So ... What do I still need to do for my current project ?
Well, I need to figure out how to embed the compiled project in html pages
(no resizing allowed), how to convert my swf-file into a standalone project,
and how to optimize the build (file size).
Once that's taken care of, I will probably make the game available online ...
End conclusion : I feel comfortable using FlashPunk. I will definitely look into combining
it with some 2D-physics library. I will also look into 3D libraries for Flash ...
All I really need right now, is a whole lot of ... TIME ...