I finished the game last week.
An overwhelming feeling of relief. 🙀
There. I finished it.
Overall, I didn't like this game as much as I liked (loved) Rhem 1. The reason : I found it a bit ... uneven.
The start area ('the cave') is mostly wonderful.
Upon entering this area for the very first time, there's an almost immediate feeling of wonder and adventure ...
The atmosphere is great, the puzzles are logical and interesting to think about. This entire area reminded me very much of Rhem 1.
But then comes the 'dreaded elevator maze' area.
Shudder. My brain just cannot handle a spatial orientation puzzle like that.
The third area (where I spent most of my time) felt very different from the first area, somehow. I called this area 'the tower' area.
This is a -huge- area with sub-areas and train rides. These are just some of the sub-areas : the 'blue room', the 'hotel', and the 'village'.
All of this leads into the 4th parth of the game : the 'new area'. This area was added by Knut in anticipation of Rhem 5 (I wonder if this game is still in the making ...).
The 'new area' feels a bit more polished than the original areas. There are some good (fun) puzzles, as well as some not so good puzzles (a bit forced / far-fetched).
The final ride out : relief mingled with dread ("I won't have to explore this area, right ?!") :
So. To finish off this review ... let's do a 'what I liked' and 'what I didn't like' about Rhem 2.
The Good :
The Bad :
So ... did I recommend this game on Steam ?
Of course I did !
Anyone that loves these kinds of games, will want to play Rhem 2. Just be warned : it can be very frustrating, and most likely, you won't be able to finish it without having a (cursory !) peek at a walkthrough.